1 - Programming Concepts and Presentations

Programming Concepts

  1. Keyboard input

  2. Main game loop

  3. Scoring system

  4. Events and messages



Presentations


  • will be between 2-3 minutes - presentations start on time and end on time

  • you will have 1 minute setup - all resources will be dropped off before presentations start

  • presentation duties will be shared by all group members

  • unprepared and unprofessional presentations will lose marks 

  • presentations will demonstrate the groups game specification and prototype with 2 programming aspects shown and explained, these might include

    • use of variables

    • use of input

    • other features
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